Lego Star Wars

As a kid, there were two types of toys that I could never get enough of: Legos and Star Wars.  My parents actually supported buying the Legos more because they helped spark creativity, as well as enhance motor skills and deductive thought.  In 1999, the worlds collided and Lego started producing Star Wars models.  Unfortunately, I was too old to justify getting the sets.  In 2003, Lucas tried to squeeze all that he could from the franchise by licensing everything he could think of.  Thankfully, Tt Games had the brilliant idea of making a video game based on the Lego toys.

Lego Star Wars focuses on adventures in Episodes I – III.  This was actually a smart move by Lucas; he had to know that if he had done the Original Trilogy first, then it is likely that the sequel game would not have done as well.  One of the first things you notice is the humor – this game has no problem making fun of itself or making the jokes we have all made.  The next thing is that you get to blow up Jar-Jar as many times as you want – it is actually therapeutic.  The levels for each movie require a combination of defeating bad guys and problem solving.  The game can not be solved without solving the puzzles.  The other feature that stands out is the built-in need for replays.  You can not solve everything on the level without playing it 2-3 times.

This was the first Lego game and, as such, some of the puzzles and game mechanisms feel awkward.  The Force power is hard to use and some of the puzzles are not intuitive as to how to complete.

When released, this game was released for GameCube, PS2, Xbox, and PC.  I played it on the Game Cube.

My advice: Gotta play this – it will give you many hours of enjoyment, plus the ability to destroy Jar-Jar…

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